Largest spheroidal map
Bernd
2023-07-03 10:26:33 ⋅ 3mn
No. 277184
What is the largest spherical (or oblately spheroidal) open world map ever designed for a video game?
The other day I was thinking, "what if there was a Grand Theft Auto game set on a spheroid with fictionalized versions of at least one real major city from every continent?"
Has there ever been a map that could be fully explored on foot, maybe something along the lines of: GTAV's flat map, or maybe even more like on the scale of World War II Online's map, but with no invisible walls or any artificial method that prevents players from crossing a certain boundary that would reveal the flatness of the virtual world?
I was also thinking something like No Man's Sky but wasn't procedurally generated, had more than just one biome, was set in the present, had Earth fauna and flora, had thousands of NPCs, and cities based off of real-world cities.
The map would have to be a lot smaller than real Earth, of course. Perhaps a spheroidal map the size of Ceres? Or smaller. No wait. Not Ceres. Maybe the asteroid 8 Flora. Might be just perfect for the GTAV map.
Has there ever been a spherical open world game set inside a space station on the scale of something like the Death Star that could be fully explored inside and out?
Or an oblately spheroidal open world set inside of a hollowed-out asteroid?
Or for that matter: how hard would it be to just take the flat map from GTAV and paste it onto a globe?
Is there such an open world game?